Raygun Commando VR is a free-to-play sci-fi on-rails first-person shooter Ddemo for HTC Vive. It offers a short shooting experience, between 5 to 10 minutes. You are positioned in a spaceship and you need to shoot down the robot enemies while avoiding shooting crew members, those that look like humans.
You shoot the enemies using some sort of a futuristic carbine gun. I actually cannot recall seeing this type of gun, and because the theme itself is futuristic, I believe that the weapon itself is also futuristic, especially considering the fact that it shoots lasers. You need to handle the weapon manually, so when it's time to reload the weapon, you need to grab the magazine in shove it into the gun.
When you clear one area, you then move to the next one. You have a few seconds to look around you and try to figure out where the enemies can come from if they aren't already inside the area. In some areas, you get the option to your position to take cover, in order areas you are all exposed and you need to quickly shoot down the enemies before they take you down. Enemies can also come from a second floor right above you, so it's important to take a quick look at the environment and see where they might come from and get ready to shoot them down fast.
Some enemies will have a shield, so you need to shoot them in the hand or above the shield in their head to take them down. The game certainly has its difficulty, I thought it would be easy, but it's a pretty difficult game you might die many times. At the end of the game you get to see how many shots you have fired, the number of accurate hits and your accuracy.
The visuals are ok, I mean, there is nothing to get excited about. The spaceship hull is nicely designed and the enemies have a cool look in my opinion. I love the use of lighting in this game and especially the part where you shoot on top of the ship where you can see the cosmic landscape around you, that was really beautiful.
Reaction time and accuracy are very important in this game. It's also a room-scale VR game and being very accurate using the motion controllers it ain't easy sometimes, especially when you need to accurately aim at enemies that are a bit far away from you. The enemies still move relatively slow, I mean, they vary in speed, so this gives you time to calculate who to shoot first.
It's a free to play demo for the HTC Vive, although there is an option to pay $0.99 for a downloadable Thank you Pack, which you can purchase and help support the developer.