DOOM VFR (Doom VR) is probably one of the most awaited shooter titles for PlayStation VR and HTC Vive. I was enjoying so much the non-VR title when I played it on the PS4. I love the fast-paced movement, the very satisfying chaotic combat gameplay experience, the wide selection of crazy weapons, the stunning atmospheric level design and the great soundtrack. When I played it back then, I remember thinking about how amazing it would be being able to get into the character and play it first-person in VR.
Of course, I wasn't the only one thinking about it. Its developer id Software and its publisher Bethesda Softworks thought it as well and they have decided to bring this intense fast-paced brutal gameplay experience to virtual reality—to HTC Vive and PlayStation VR to be more specific. One the HTC Vive it plays as a room-scale VR game and requires a play area of at least 2 meters by 1.5 meters. The game requires the use of a PS VR headset and the PlayStation Move Controllers to play (on the box cover it shows the PSVR headset and the Motion Controllers wit ha text "You'll need these").
In Doom VFR you found yourself in a UAC facility on Mars and it's there where your combat and mental skills will be put to a test through intense combats, challenging puzzles as you strive to fight against the demon invasion in order to prevent the failure of this UAC facility. By the way, I've also read that the new DOOM VFR title comes with all-new UAC Martian research facility areas. The new Doom VR game isn't a port of the original 2016 game, but it's actually a completely new VR experience designed from the ground up for VR. You'll be able to explore areas that weren't in the original non-VR title. This means that even if you played the Doom (2016) non-VR game, you are going to enjoy a completely new experience. Let's just hope that it provides enough gameplay time and not just a few hours of gameplay content, something more than 8 hours and I will be satisfied.
As you know, playing a shooter in VR is a completely different experience. You now get to step into the shoes of this badass protagonist. VR takes any shooter and makes the whole shooting experience more authentic, realistic, immersive and fun. Your field of view is now totally consumed by the environment, you are there, in that facility, fighting against those beasts face-to-face.
One of the best things I love about the original title is the amazing particle effects, and the ability to just create chaos and use my badass weapons to cause havoc wherever I go. I love the character design and the ability to just blow this nasty monsters to pieces, especially those nasty Mancubi hell monsters and those Revenants monsters with their Multiple Launch Rocket Battery (MLRB) and annoying demonic-like voice once they see me. Each character employs its own unique tactics in battle and you need to apply your own tactics and learn their weaknesses to gain the upper hand during battle.
I'm still interested to see how the movement works in this game, but the trailer really looks cool and it gives an impression that I'm really going to have a blast playing this game. The thing is that there is no way to transfer the experience by just showing a regular trailer. A mixed reality trailer would have been nice, but this won't stop from PSVR and HTC Vive owners who are also fans of the DOOM series to rush and get this game when it comes out later this year.
All in all, I have no doubts that Bethesda put a big effort to make sure that the original title translates well into VR gameplay, but we'll have to wait and see. Of course playing the non-VR DOOM only got me hyped and pumped to try out the VR version and with more or less the same visuals, level design, and gunplay experience, I'm pretty sure it's going to be an impressive game to play and I am personally looking forward to playing it.
Doom VFR coming Q4 2017 for HTC Vive and PlayStation VR.