• The Stolen Steel VR

    The Stolen Steel VR


    Release date: February 23, 2017

    The Stolen Steel VR is a room-scale VR arena sword fighting game where you fight against fearful AI opponents. You gain more points for stealth kills.

    Action / Arena / Casual / Fighting / First-Person / Simulation / Single-Player / Swordplay
    For VR Headsets: HTC Vive, Oculus Rift
  • Skills Hockey VR

    Skills Hockey VR


    Release date: February 23, 2017

    Skills Hockey VR is a collection of several hockey experiences with four games mode that will test your hockey skills, including Goaltending, Shooting, Enforcement and The Streets game modes. In the first one you need to make the most consecutive saves as possible, in the second one you need to score as many goals as possible, in the third you need to bodycheck as many poeople as possible and in the fourth one there are no rules, just play and enjoy street hockey.

    Early Access / First-Person / Room-Scale / Simulation / Single-Player / Sports
    For VR Headsets: HTC Vive
  • Seabed Prelude

    Seabed Prelude


    Release date: February 24, 2017

    Seabed Prelude is a musical adventure taking place in an underwater steampunk world. You play as a captain of an underwater submarine. You need to save this underworld city from extinction by finding a new source of power to power up the generators. The game won the VR Warsaw Day VR Experience and VR Entertainment Award in 2016.

    Adventure / Detective / Educational / Experience / Music / Audio / Rhythm / Room-Scale / Simulation / Single-Player / Standing
    Game engine: Unreal Engine 4
    For VR Headsets: HTC Vive, Oculus Rift


    OSVR / PC

    Initial Release date: February 22, 2017

    CYBER JOLT is a first-person retro-style endless flight racer VR game. You contort a spaceship and you need to fly as far as you can in very high speed while avoiding neon alien structure and obstacles. .

    Action / First-Person / Flight / Simulation / Single-Player
    For VR Headsets: HTC Vive, Oculus Rift, OSVR-compatible
  • Journey: Benjamin

    Journey: Benjamin's Adventures


    Release date: February 28, 2017

    Journey: Benjamin's Adventures is a puzzle VR game that was designed from the ground up to be a very challenging game. In the game, you control a little character and move to the rhythm of the music on a long road made of cubes, while avoiding obstacles until your reach the end of it. The player needs to always be aware of what's lying ahead in order to plan his accordingly.

    Casual / Puzzle / Rhythm / Single-Player
    For VR Headsets: HTC Vive, Oculus Rift
  • Space Fist

    Space Fist


    Release date: February 22, 2017

    Space Fist is a room-scale first-person fighting VR game in which you play versus different foes across different environments. The games features a story mode, as well as a PVP mode that allows you to challenge another player over LAN. Use the crystals you earn to purcahse gear to boost your strength.

    Action / Arcade / Arena / Competitive / Fighting / First-Person / Local Multiplayer / Room-Scale / Single-Player / Sports / Standing
    For VR Headsets: HTC Vive



    Estimated release date: April 2017

    VINDICTA is an upcoming action first-person shooter for HTC Vive which will be available in early access in April 2017. The game is developed by the same develop who brought us HOVR, A Hackers Journey, Game Cooks. More information about the game will come soon.

    Action / Early Access / FPS / Horror
    Announced: Feb 20, 2017
    For VR Headsets: HTC Vive
  • Keep Balance VR

    Keep Balance VR


    Release date: February 20, 2017

    Keep Balance VR, like its name suggests, is a balancing game, where you need to walk along a narrow board between two skyscrapers. If your body sways to one direction, you can keep balance by shaking your head in the opposite direction. The longer you go the more difficult it will become to keep the balance. Of course, the main goal is to be able to pass without falling down - can you make it?

    Casual / First-Person / Room-Scale / Simulation / Single-Player / Standing
    For VR Headsets: HTC Vive
  • Emmerholt: Prologue

    Emmerholt: Prologue


    Release date: February 14, 2017

    Emmerholt: Prologue is a prologue to an upcoming open world adventure game for HTC vive and Oculus Rift which is currently in development and planned to be released later in 2017. The game tells the story of Eli, a young mane who some series of events took place on the island when he lives and about to change his life forever. The game features a massive open world, where the player will take on quests and fight monsters using his magic abilities.

    Action / Adventure / Exploration / First-Person / Free-to-play / Narrative / Open-World / RPG / Room-Scale / Single-Player / Standing
    For VR Headsets: HTC Vive, Oculus Rift

About HTC Vive Headset

HTC Vive is a virtual reality head-mounted display made by a partnership between HTC and Valve Corporation. The headset was announced at Mobile World Congress in Barcelona and will be released to the market on Holiday 2015.

HTC Vive headset is powered by SteamVR which built from the ground up to provide consumers with a full virtual reality experience. This includes, among others, proprietary SteamVR wireless controllers which were designed to help users interact with the objects in the virtual world. Developers can take advantage of the SteamVR API for free and also OpenVR SDK that comes without the Steam functionality to develop games for supported platforms. We can assume that we'll see more Steam VR based headsets from other manufacturers coming in the near future, not just from HTC.

On the hardware side, the HTC Re Vive (aka HTC Vive) features a 1200x1080 per eye resolution running at 90Hz refresh rate (90fps) and provides 110-degree field of view (FOV). This provides gamers with a crisp and clear view of the image stream without any jitter. This is critical to allow gamers to play for a long time with as little stress on the eyes as possible.

Furthermore, the HTC Vive VR headset utilizes 70 different sensors, including a gyrosensor, accelerometer, laser position sensor, and Steam VR dual pulsed laser base stations (aka "Lighthouse"). Those are used for measuring your head rotation and your physical movement and apply that data to the virtual world you are in. The base station sensors allow the HTC Vive headset to track your location up to 15 feet.This opens a whole new world of possibilities for designing unique and innovative gameplay interactions. This is a unique feature for the HTC Vive, and I'm sure many game developers will jump over to take advantage of it.

The success of the HTC Vive will be tight to its adoption among game developers, but with a complete integrated support for SteamVR in Unreal Engine 4, we can be sure that many game developers will adapt this technology for their upcoming titles.

HTC Vive was released with a two wireless controllers and two base stations, that enable players to experience a 360° room-scale experience. This is why many of its titles are aimed for room-scale experience, compared to its competitor, Oculus Rift, which was launched without its "Oculus Touch" controllers, which are planned to be released in the 2nd half of 2016. Gamers and reviewers who tried both have reported that HTC Vive is the upper hand, but things might change once Oculus has its Touch tracked-motion controllers released.HTC Vive is certainly the headset of choice for many hardcore gamers who want to get the best possible VR experience at launch.

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